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Old Nov 17, 2006, 01:31 PM // 13:31   #441
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Originally Posted by Pudin Tame
I really think that ANet needs to make a statement on this. I believe they are at risk of losing a lot of loyal players if they don't either fix it soon or let us know they're working on it. If it doesn't get fixed they will definitely lose me and I'm sure many others. When they do nothing they appear to be pompous jerks who can't admit when they are wrong, and I've seen the DVD and know they are not. Please just let us know something. If it's going to take a couple of weeks to fix it, fine, I'll hang out. If it's not going to be fixed I would like to move on as soon as possible.
I'm guessing that after 22 Pages, Gaile or anyone else STILL hasn't said anything and are either not that bothered about what the players want and more concerned with sweeping it under the carpet with another Green weekend, well I think your right in that they will lose a lot of players if this current trend continues as it's getting ridiculous.

One of the main things that kept me playing Prophecies was the fact there was pretty much always something you could be doing, go anywhere and not be forced to follow the story or ponce about grinding points to progress, but I guess those days are gone unless enough people say something about it.

/bored

Last edited by Blackhawk; Nov 17, 2006 at 01:34 PM // 13:34..
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Old Nov 17, 2006, 03:25 PM // 15:25   #442
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thought the second reply to this thread is funny.

Quote:
Originally Posted by KitsunE81
the problem isnt that they are easy to figure, the problem is facing Heroes 80% of the time, it's rather boring to face Heroway on all maps all your way to Halls.
And that's refering to PvP with the AI "invasion".

"Bored/Boring" seems to be the direction Anet is wanting to take GW at this stage. lmao
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Old Nov 17, 2006, 04:06 PM // 16:06   #443
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NF is a great game playing through 20 attempts to kill shiro WOW.

now that is done got my endgame green sorted.

now do it all again with new char half way through get 2500 Sunspear points before you can continue hmmmm.Ok now i am mindlessly farming just for sunspear points hmmmm. getting bored.
I think the problem comes from the fact guildwars is just "KILL" mob game or work on pointless titles to drain cash for chest keys,beer what ever.

If people had other things to do instead of mob killing then interest might go up.

i have completed the game with 1 char half way through with 3 and i have had about 14 gold drops.farming is IMO pointless as everyone who finishes the game gets a green anyway.I have had 0 green drops from Nf bosses and i am bored to tears.

Stick in the ablilty to brew you own beer in the guild hall for 10 plant fibers and 1 glass vial and it would make it interesting.
add in the ability to craft keys out of steel and iron and people could at least farm for these type of items.

I think it's time for guildwars to offer something other than mob killing over and over and over and over and over etc etc.
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Old Nov 17, 2006, 04:17 PM // 16:17   #444
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Quote:
Originally Posted by Angelica
Things that frustrate me:

1 - Pityfull and very few drops from lvl. 24 monsters, not even max.

4 - When I open chests (600 golds per key) and I find only purple daggers and I don't even have an assassin drive me nut! Too many daggers in NF!

5 - Even if I appreciate the use of heroes, I miss the human contact, not easy now to get in a PUG or play with guildies.

8 - Last ..... I will complete Nightfall with only one elonian characters and none of my others, I really do not wish to redo all of this! May be I should have said "/bored!"
QFT

Going through NF with a new char (paragon in my case) was different from previous chapters. In previous chapters I would lose money initially on armor, skills, and weapons, but would eventually recoup most of it by the end of the game without trying to farm. Lack of social interaction along the way and the effort/cost to outfit heroes as well as lack of drops and shortcuts/running left me not wanting to take another character thru NF.

Suggestions:

1. Quest rewards should include skills.

2. Quest rewards should include large sums of money (1k or more).

3. Quest rewards should include good weapons (already customized so they can't be sold) that you can put on your heroes.

3. Skills should cost less from skill trainers. Currently buying the skills to try a variety of builds is expensive and therefore discouraged.

4. The amount/quality of drops should be increased according to the number of human players in your group (to encourage pugs over heroes/hench).

5. Increase the availability of weapon mods.

6. Have repeatable quests with high difficulty and high rewards (3k gold or more).

7. Increase drop quality (more golds) in certain zones while increasing difficulty there.

8. Allow runs/shortucts for your remaining characters in NF if you earn Prot of Elona title on one of your characters.

Hope you're listening, Anet.
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Old Nov 17, 2006, 04:26 PM // 16:26   #445
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Quote:
Originally Posted by WasAGuest
thought the second reply to this thread is funny.



And that's refering to PvP with the AI "invasion".

"Bored/Boring" seems to be the direction Anet is wanting to take GW at this stage. lmao
Well at least that's a common gripe shared between the PvP/PvE community so hopefully A-net will take their thumbs out of their backsides and do something about it, and not just to keep the PvP people happy.
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Old Nov 17, 2006, 04:38 PM // 16:38   #446
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Anet just want everyone to buy a copy of GWN and then play through the campain ONE time and log-off WHY??

More players log on then there will be extra expense go to the server.
That is also why we wont have Elite Missions that is money to maintain again.
I played through the campain once with my Der. and Anet has cursed me with some kind of boring feeling to start over again with my lvl 2 Par.
/bored

Off-topic
I think Anet is having some kind of financial problem because up to now Anet has not posted any information about GWN championship $100K competition.
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Old Nov 17, 2006, 04:39 PM // 16:39   #447
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Well Anet has cash sinks almost everywhere and no way to make money good enough, unless you're lucky. That's where the problem starts and what needs to be fixed. I'm sure 90% of the people in this game agree that skills cost to much when you need to buy them all over, unless they have a set 10+ million in cash where it wouldn't bother them.

I know there is at least more than 25% of the people in GW that like getting armor and have fun doing so, but to bad they can't afford the more expensive types. Now you might say, oh expensive armor should be rewarding when you get it..thing is the money doesn't have to be as scarce as it is. Easy for old players to make money cause they have it, they might also have good luck/knowledge of how to make money. New players won't at first. I agree with higher money in quest rewards, and from gold drops in general.
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Old Nov 17, 2006, 04:40 PM // 16:40   #448
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Quote:
1. Quest rewards should include skills.
The Prophecies method was removed because it caused too much cookie cutter builds.

They tried adding skill point as a reward in Faction. But ANet thought the progression became too fast.

I say give options instead - like gold, gold weapon and/or skill point.

Quote:
Well at least that's a common gripe shared between the PvP/PvE community
Too a point. The weird thing is, Hero AI actually beat a lot of scrub PvPers. At the same time PvErs are complaining that AI is not smart enough. Go figure.

IMO, most PvEr complaining about the Hero's AI just don't know how to use it properly. I mean not many people in HA are good but they are more capable than 99% of the monsters in PvE.
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Old Nov 17, 2006, 04:46 PM // 16:46   #449
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Quote:
Originally Posted by crimsonfilms
Too a point. The weird thing is, Hero AI actually beat a lot of scrub PvPers. At the same time PvErs are complaining that AI is not smart enough. Go figure.

IMO, most PvEr complaining about the Hero's AI just don't know how to use it properly. I mean not many people in HA are good but they are more capable than 99% of the monsters in PvE.
From my experience it's an on and off thing. One time you can go out and take out 2 groups of 5 Margonites, try it again next time and you get your ass handed to you. It's like buggy in that it's not 100% capable all the time.

As for me I know how to work hero's, the fact that no one died taking on the two groups of Torment with about 6 Rain of Terror's in both groups proves that. Then again it could be, because another person was with me, maybe the hero's react better? I don't know but with another person Hero's seem to be doing better than when I went solo. OH wait that's because I had to use the henchies to and they are the failure of the whole thing. Anet increase Hero party size. I'm not going to PuG anyways so just do it.
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Old Nov 17, 2006, 04:50 PM // 16:50   #450
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Quote:
Originally Posted by hinhtan
Anet just want everyone to buy a copy of GWN and then play through the campain ONE time and log-off WHY??
Profit! Every minute you play is costing them money. How much bandwidth do you think you bought with that $40? Not much after everyone has been paid. I am surprised they've not included in game advertisements yet.
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Old Nov 17, 2006, 04:55 PM // 16:55   #451
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I hear from some of the best Pve players i know, that only giveing the heros 5 skills works wonders on there AI. I belive it too. His Olias MM's like a pro
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Old Nov 17, 2006, 06:57 PM // 18:57   #452
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Quote:
Originally Posted by jeremy untouchable
I hear from some of the best Pve players i know, that only giveing the heros 5 skills works wonders on there AI. I belive it too. His Olias MM's like a pro
Why do you think Anet gave us an option to ban heros from using certain skills?

Prophecies i played through the high level areas on all my characters.

Factions i've done it (eventually) on all but my necromancer.

Nightfall i've done it on my Ranger and i seriously can't be arsed to have to grind Sunspear rank 9 more f*cking times to get access to missions. Not to mention having to gain Lightbringer points on each character independantly so they're actually effective against Demons.

If they'd just make these frigging titles account based it'd make it alot more bearable.
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Old Nov 17, 2006, 07:03 PM // 19:03   #453
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Quote:
Originally Posted by Evilsod
If they'd just make these frigging titles account based it'd make it alot more bearable.
I totally agree 100% here.
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Old Nov 17, 2006, 07:41 PM // 19:41   #454
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Quote:
Originally Posted by JoeKnowMo
QFT

Going through NF with a new char (paragon in my case) was different from previous chapters. In previous chapters I would lose money initially on armor, skills, and weapons, but would eventually recoup most of it by the end of the game without trying to farm. Lack of social interaction along the way and the effort/cost to outfit heroes as well as lack of drops and shortcuts/running left me not wanting to take another character thru NF.

Suggestions:

1. Quest rewards should include skills.

2. Quest rewards should include large sums of money (1k or more).

3. Quest rewards should include good weapons (already customized so they can't be sold) that you can put on your heroes.

3. Skills should cost less from skill trainers. Currently buying the skills to try a variety of builds is expensive and therefore discouraged.

4. The amount/quality of drops should be increased according to the number of human players in your group (to encourage pugs over heroes/hench).

5. Increase the availability of weapon mods.

6. Have repeatable quests with high difficulty and high rewards (3k gold or more).

7. Increase drop quality (more golds) in certain zones while increasing difficulty there.

8. Allow runs/shortucts for your remaining characters in NF if you earn Prot of Elona title on one of your characters.

Hope you're listening, Anet.
I really hope they r listening since they couldnt come up with this on their own.. They obviously have no clue what PVE is all about.. sorry, but if the cant figure this out after 100+ suxy skill points and few mio of stupid xp than i dont know where they r going... Maybe they should ask their tutors ( blizzard ) how to make some endgame pve content.
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Old Nov 17, 2006, 08:16 PM // 20:16   #455
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Or at least make the level 20 'old' characters get the sunspear points to start with-----Now I can see a reason to not give new characters the points, but the old characters we have brought over from tyria and cantha shouldnt have to grind those dang sunspear points to death! (makes sense to me since we also short cut the starter island quests....so say just give 2500 sunspear points when your non-elonian finishes 'the time is nigh' quest, then at least you are on par with the new characters!!!!)

oh yeah, and for those who didnt read page 10------
/bored but only with nightfall....I am still having a good time with prophecy--have a new mesmer running around and since I can skip most of the missions its a much easier and more fun experience.....
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Old Nov 17, 2006, 08:32 PM // 20:32   #456
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Repetitive mob killing is boring as hell, but thats all this game has to offer.
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Old Nov 17, 2006, 08:58 PM // 20:58   #457
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Quote:
Originally Posted by lacasner
Repetitive mob killing is boring as hell, but thats all this game has to offer.
Made worse now in that all mobs act exactly the same.

/look into crystal ball

Yup, the next mob group will go for the monk!
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Old Nov 17, 2006, 11:52 PM // 23:52   #458
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I have to say it isnt so much as I am bored with Nf just not looking forward to going through the earning of the sunspear points with my remaining toons. Not to mention getting the insignias and runes needed for the new set of heros for each toon. That brings me to the farming topic. It was seen by me in Kamadan a highly known rep of this site was saying that farming was nerfed due to the Devs making it easier for money and items to be attained in NF. In my opinion that is totally false.I have had to spend more money in NF then on any of the three camps.Why and what on you ask.The weapons and runes and isignias for the heros.The money dropped gets shared with the heros but I am the one having to front the cost of the things they use. So I have not seen any more gold accumulate in my inventory.

Granted Farming has not been totally nerfed I have been able to farm places I had in the past but it has tripled in time needed to get the farming done.I can say that the amount that I recieved for farming has dropped by a large amount making it not worth the time as well.

I can say that my bf and I finished the game with a Derv and Para and not one green dropped from a boss. In fact bosses didnt even drop a larger amount of gold. Most the time they didnt drop a single thing.

I can say I liked the story line in NF.I liked being able to teach my heros how to attack and defend.I liked that the end of the game wasnt as much of a cake walk as it was in factions.

As for suggestions. Yes adding elite missions and maybe adding more elite quests would be nice.
As well as when offering a title with an 8th tier make it to where it can be attained instead of freezing out the buff.
Also up the gold that is dropped.Two houndred gold between 8 people is not going to replace the gold gotten when farming was available.Asking for 50 gold per person for a boss is not asking too much.It would make killing the boss worth it since dropping its green wpn seems out of the question.

Just my two cents...
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Old Nov 18, 2006, 01:32 AM // 01:32   #459
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belive it or not i have made more money in nightfall than i ever have.. its kinda funny as i was able to gain substantial ammounts of money just selling the insignias from blue armors off tusk howlers before the drop rate was decreased.. it used to be like at least 3k a run and with about 3 minute runs you can make bank easy... some runs even netted over 10k.. that was always awsome..


as for nightfall costing money.. i hate heros. and i farm for all my rares.. so i have not spent a dime. other than money for keys and salvage kits. i have had great success with what is left of the pug groups also...

lol just to put it into perspective how much money i have saved by not dealing with heros.. when i started nightfall i had 20k because during the first few hours of release i purchased 5 white dyes.. lol that was expensive..

but about 2 days later i had solo farmed my storage to about 150k and i know have all the insignias and runes and weapon mods i can handle...

It seems to me that perfect items drop far to often in nightfall..



but regardless of all that i still dispise the ai update

Last edited by Narutoscryed; Nov 18, 2006 at 01:34 AM // 01:34..
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Old Nov 18, 2006, 01:35 AM // 01:35   #460
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Quote:
Originally Posted by Narutoscryed


but regardless of all that i still dispise the ai update

yeah you me and dirk can kill 3 at a time and have fun, but we'd have a blast if we could kill 5000 at a time

i miss the old meat-brained AI! WHY ANET WHY?!?!?!?! ( )

Last edited by Avarre; Nov 18, 2006 at 02:16 PM // 14:16.. Reason: less violating the english language is key
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